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Various bug fixes and changes

David Greeson requested to merge bug-fixes into master

Created by: HighSaltLevels

A few changes and bug fixes

Changes:

  • Teodor is now in the final chapter replacing the dark druid with Gespenst
  • Teodor's, Jerme's Linus's, and Nergal's weapons are now dropable
  • Added pathing overrides for classes that were previously flying to have pathing that doesn't have impassible terrain
  • Added Archsage and Dark Druid to "other" list so that it won't get picked up by "Comabat" or "Combat/Staves"
    • I did this because those classes add so many bases to a character that it can make an early game boss unbeatable
    • Uhai was one such example that I could not defeat even with enhanced growth rates.

Bug Fixes:

  • Fixed a bug where Oleg's second weapon was not randomized on Hector mode
  • Fixed a bug where one of Pent's weapons was not randomized on Hector mode
  • Fixed a bug where Nino's class was not randomized and she showed up as an enemy on Hector mode
  • Fixed an issue where some classes were getting invalid palettes which forced them to take a default generic palette
  • Fixed a few places where Athos wasn't randomized
  • Fixed a few places where Nils and Ninian weren't randomized
  • Fixed a few places where Pent and Louise weren't randomized
  • Fixed a place where Elbert wasn't randomized
  • Fixed a bug where Armads, Sol Katti, and Durandal still had character locks

Merge request reports