- Nov 11, 2021
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David Greeson authored
V0.3.2
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David Greeson authored
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David Greeson authored
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David Greeson authored
V0.3.2
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David Greeson authored
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David Greeson authored
- Removed Merlinus from randomizing altogether - It's best to just leave him be because it breaks the base supply operations - Fixed a bug where "Spear" was considered a D rank lance - Fixed issue where Sealen and Zoldam would be promoted classes - Fixed a bug where Jerme's class wasn't getting randomized on the final chapter - Give female thieves the ability to class change - Change Soldier promotion target to "Knight Lord" - Gave Matthew a door key and chest key on chapter 11 Hector mode
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- Nov 09, 2021
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David Greeson authored
Several FE7 minor bug fixes
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David Greeson authored
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David Greeson authored
- Female mercenaries in FE7 don't have animations. So I blacklisted the class. - Serra had max resistance. This was due to the fact that she has negative base resistance and it underflowed the int. - Item locks were not properly removed. Now they are. - Start Matthew with a door key and chest key to be able to get all loot in chapter 6. - Ursula in chapter 7x is now randomized when she previously wasn't due to a pointer error. - Master Seal descriptions and uses were not correct due to a pointer issue with using big endian operations on little endian data. Those are fixed now. - Lundgren had incorrect items for his class due to a pointer error that override his items.
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David Greeson authored
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David Greeson authored
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David Greeson authored
Support for Fire Emblem 7
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David Greeson authored
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David Greeson authored
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David Greeson authored
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David Greeson authored
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- Aug 28, 2021
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David Greeson authored
While making the config for FE7, I noticed how much easier it is to randomize for FE6 and FE7 so I decided to organize the code in such a way that FE8 configurations are subclasses and all have weird quirks that FE6 and FE7 do not have.
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- Aug 27, 2021
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David Greeson authored
So the previous logic was assuming that if the character's class was in the `promoted` list, then set to `promoted`, otherwise set to `unpromoted`. Well, if the class is banned like the Demon King's, it'll fall under `unpromoted`. So I've created a banned promoted list so we can set banned characters to promotes this way, or unpromotes the other way.
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- Aug 26, 2021
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David Greeson authored
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- Aug 19, 2021
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David Greeson authored
Terrain fix
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David Greeson authored
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David Greeson authored
Added tool to find a sequence of bytes in a rom and added some error handling around find_different_bytes.py
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- Aug 18, 2021
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David Greeson authored
- It will autodetect your FE game but prompt you to try randomizing with a different one should it be unrecognized - Although you can _try_ to randomize with FE6 or FE7, I haven't built spec's for them yet so it won't work - Additionally fixed bug where Valter is unable to move through the mountains in Chapter12 which causes the game to freeze
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- May 23, 2021
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David Greeson authored
Minor and Major Bug fixes
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David Greeson authored
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David Greeson authored
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- May 22, 2021
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David Greeson authored
- Fixed a bug where if a character randomizes to a manakete, they are properly given dragonstones - Also moved manakete to the `other` classes to prevent potential soft locks
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David Greeson authored
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David Greeson authored
- On Chapter 10, 2 of Duessel's knights didn't get their weapons randomized - Beran's first weapon was not correct for his class. He had an "Axereaver" - Demon King weapons cause soft locks if the user is not ranged - Myrrh's weapon and weapon lvl were randomized, but her class was not (Ephraim's route) - One of the River Folk in chapter 17 was not randomized
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- May 15, 2021
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David Greeson authored
Bug fixes
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David Greeson authored
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David Greeson authored
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David Greeson authored
Bug fixes
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David Greeson authored
There was a duplicate entry for him causing him to have odd behaviors
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David Greeson authored
One of the addresses was pointing to his behavior instead of his class so it causes potential soft locks
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- May 14, 2021
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David Greeson authored
Color palatte
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David Greeson authored
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David Greeson authored
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David Greeson authored
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David Greeson authored
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